

Age 7: Castle Wall (3), Cheese (3), Turret, Platform, Healing Pad, Blocker, Teleporter.Age 6: Hunting Bow, Great Hammer, Wooden Shield, Mc Grabby.Age 5: Greater Spikes, Faster Windmill, Mine, Sapling.Age 2: Short Sword, Hand Axe, Polearm, Bat, Daggers, Stick.Age 1: Tool Hammer, Apple, Wood Wall, Spikes, Windmill (all of these items from the start of the game).(Special thanks to unknown for the help!) Age Items Note 2: This table follows EXP values that have been acquired from Windmills. Note: This table appears to follow roughly under this graph. The values have been rounded to the nearest functional number as you can't earn a fraction of an XP, so if it technically has a decimal, you need to earn one more XP. Note: Upon Aging Up, even if you had more XP than was needed, none is carried over. When a Player dies or is otherwise disconnected from the game, their/his/her age is reset to Age and if respawns will be sent to a random point on the map unless the player uses spawn pad.Age 9 is the last Age in which the Player receives a reward.
#MOOMOO IO 2 UPGRADE#
Age 9 should always reward the Player with an upgrade option, but due to a glitch, this only happens if the Player selected an upgradable item at age 8.


